// Fight the enemy, or not--psm 98.08.22 - 09.13 √ó
<MISS = EAR, DES = 825:100:Federation space, RAR= 001,TIL= 048,>
<ICMD = #captainSpeaks,MSG01,
#setGoals,MSG00,
#impulsePwrOn,-,
#engageNavDeflector,-,
#warpPwrOn,-,
#engageImpulseEng,-,
#unDock,MSG03,
//gotoWarp,-,
#disengageImpulseEng,-,
#engageWarpEng,-,
#thenCmd,1,
#captainSpeaks,-,
#elseCmd,1,
#HQCmd5,-,
#testHitTarget,-,
#hover,MSG19,
#raiseShields,Captain: Red alert.,
#encounterAlien,MSG05,
//otherSpeaks,Detecting a temporal anomaly.,
//HQCmd3,-,
#executeGoal,-,>
<MSG00 = [1:"Protected Federation territory.", 2:"Learned what we could about the alien's culture."]>
<MSG01 = <HEAR=process>Captain: We don't have much time and even less information about these invaders. All we know is, some unknown force is penetrating a region of Federation space, and no one has been able to make contact with them. Let's move out!>
<MSG03 = Cleared for departure.>
<MSG04 = >
<MSG05 = <SPOT=alienShip;828;102>Alien in the area, Captain.>
<MSG19 = This is the area where the invaders were last reported, Captain.>
<MO_CO_EG =
//you got a friendly response, let's talk...
#testCounsellorSkill,-,
#thenCmd,16,
//with a wise counsellor and/or universal translator
#otherSpeaks,Counsellor: I believe they are sincere Captain.,
#captainSpeaks,MSG21,
#otherSpeaks,MSG22,
#captainSpeaks,MSG23,
#otherSpeaks,MSG24,
#captainSpeaks,MSG25,
#otherSpeaks,MSG26,
#captainSpeaks,MSG27,
#otherSpeaks,MSG28,
#captainSpeaks,MSG29,
#otherSpeaks,MSG30,
#captainSpeaks,MSG31,
#otherSpeaks,MSG32,
#captainSpeaks,MSG33,
#goal1achieved,-,
#goal2achieved,MSG82,
#elseCmd,34,
#captainSpeaks, Captain: Can we clarify their intent?,
#useUtranslator,-,
#thenCmd,16,
//with a wise counsellor and-or universal translator
#otherSpeaks,Attempting to optimize the Universal Translator.,
#captainSpeaks,MSG21,
#otherSpeaks,MSG22,
#captainSpeaks,MSG23,
#otherSpeaks,MSG24,
#captainSpeaks,MSG25,
#otherSpeaks,MSG26,
#captainSpeaks,MSG27,
#otherSpeaks,MSG28,
#captainSpeaks,MSG29,
#otherSpeaks,MSG30,
#captainSpeaks,MSG31,
#otherSpeaks,MSG32,
#captainSpeaks,MSG33,
#goal1achieved,-,
#goal2achieved,MSG82,
#elseCmd,14,
//unskilled counsellor and bad UT
#captainSpeaks,MSG34,
#otherSpeaks,MSG35,
#captainSpeaks,MSG36,
#otherSpeaks,MSG37,
#lifeFormScan,0425 0100,
#thenCmd,2,
#otherSpeaks,We're analyzing the scan data.,
//to have a different scenario this time, link to another mission
#linkMission,defendAlt,
#elseCmd,5,
#otherSpeaks,Scans inconclusive.,
#captainSpeaks,So we can't communicate with them and get no readings?,
#otherSpeaks,That is unfortunately the case.,
#captainSpeaks,Well if they are not hostile then all we can do is track their movements. Alert Starfleet of our status.,
#HQCmd4,-,
#closeMission,-,>
//friendly exchange with a good counsellor
<MSG21 = <HEAR=process>Captain: This is a starship and crew of the United Federation of Planets. We too are on a peaceful mission. Identify yourselves. For what are you looking?>
<MSG22 = Alien: We are from a tribe called Plenkosa. Our lifelong quest is to comb the galaxy in search of The Drenberrody.>
<MSG23 = Captain: This is something we do not know about.>
<MSG24 = Alien: Our ancient legends often speak of this force as having given shape to the very universe we inhabit.>
<MSG25 = Captain: And you seach for this, to what end?>
<MSG26 = Alien: Why, for The Answers, of course.>
<MSG27 = Captain: Ahh, yes. We too are in search of such 'Answers'.>
<MSG28 = Alien: Then perhaps we could exchange Learnings.>
<MSG29 = Captain: Yes. You are welcome to visit us on our ship.>
<MSG30 = Alien: Thank you, but our Way prohibits us from leaving the confines of our vessel, or receiving visitors.>
<MSG31 = Captain: Well, in that case let us at least work out a channel for data exchange.>
<MSG32 = Alien: That is acceptable.>
<MSG33 = Captain: We shall make the arrangements. Fare well on your journey.>
//friendly, but unskilled counsellor or bad UT
<MSG34 = <HEAR=link>Captain: Do you understand what they are saying?>
<MSG35 = Not a thing.>
<MSG36 = Captain: Then let's try scanning their vessel.>
<MSG37 = As you wish, sir. But don't you think they might interpret such a probe as a hostile act?>
//do the scan then roll dice on another conflict scenario
<CCMD =
#waitAbit,-,
#waitAbit,-,
#waitAbit,-,
#waitAbit,-,
#returnStarBase,200:200,
#departArea,MSG83,
//gotoWarp,-,
#disengageImpulseEng,-,
#engageWarpEng,-,
#thenCmd,1,
#captainSpeaks,MSG84,
#elseCmd,1,
#HQCmd5,-,
#testHome,-,
#disengageWarpEng,-,
#lowerShields,-,
#engageImpulseEng,-,
#disengageNavDeflector,-,
#dock,-,
//dumpHistory,-,
#simOver,-,>
<MSG81 = Set course for starbase.>
<MSG82 = <HEAR=success>>
<MSG83 = <CANC=alienShip@SWAP=Target;Starbase_icon>Make sure a record of our encounter goes into the archive.>
<MSG84 = Engage warp.>
<MSG88 = <HEAR=link>>
<MSG89 = Shields are going down! Get us out of here.<HEAR=fail>>
<MSG91 = We have vaporized the invading vessel.<SWAP=alienShip;explosion_icon>>
<MSG92 = The invading vessel is disabled and no longer a threat.<SWAP=alienShip;explosion_icon>>
<MO_CO_SYSFAIL = #HQCmd1,-,>
<MO_HQ_EV0 = 5,>
<MO_HQ_EV1 =Vessel suffered an unrepairable failure. Mission cannot proceed. Make sure appropriate systems and crew are present and that crew complement is adequate.,
#simOver,-, Acknowledged., #simOver,-,, #HQCmd1,>
<MO_HQ_EV2 =We are being captured by the enemy vessel.,
<MO_HQ_EV3 =Looks like the battle is over. Requesting our next orders.,
#closeMission,-, Return to starbase., #simOver,-,Stay there & download your records., #HQCmd3,>
<MO_HQ_EV4 =Alien does not appear hostile but communications are not established. Requesting our next orders.,
#closeMission,-, Return to starbase., #simOver,-,Stay there & observe., #HQCmd4,>
<MO_HQ_EV5 = ALERT: Warp engines not responding. Possible subsystem inadequacies or damage. Refer to System Performance Analysis in the outcome report for symptoms.,
#otherSpeaks,-,Ignore and carry on., #simOver ,-,Stop mission., #HQCmd5,>
<LEVTMAP = #blackHole,30,50,Black hole in area, #asteroid,80,100,Asteroid field,>
<TEVTMAP = #wearNTear,9999,-, #fireDrill,9999,-,>
<MO_SN_LR = 0,0,0,0,#nothing, ;>
<MO_SN_RF = 0,0,0,0,#nothing, ;>
<MO_SN_PA = 0,0,0,0,#nothing, ;>
<MO_SN_GM = 0,0,0,0,#nothing, ;>
<MO_SN_PR = 0,0,0,0,#nothing, ;>
<MO_SN_LF = 820,90,830,110,#something, Positive scan for living silicon-based organisms of indeterminate nature.;>
<MO_SN_SS = 0,0,0,0,#nothing, ;>
<MO_SN_OP = 0,0,0,0,#nothing, ;>
<MO_SN_GF = 0,0,0,0,#nothing, ;>
<MO_SN_GR = 0,0,0,0,#nothing, ;>
<MO_SN_IR = 0,0,0,0,#nothing, ;>
<MO_SN_PM = 0,0,0,0,#nothing, ;>
<MO_PRB_DATA = 0,0,0,0,#nothing, ;>
// unrecoverable failures
<MO_CO_SYSFAIL = #HQCmd1,-,>
// SMF Shields Malfunction Responses was M__89 --psm 98.09.19
<MO_CO_SMF = #otherSpeaks,The shields are weakening. Keep fighting anyway.,#fightEnemy,-,>